Constructors
constructor
Parameters
Properties
Private _depth
_depth: any
Private _drawInfo
_drawInfo: any
Private _mesh
_mesh: any
isCulled
isCulled: boolean
Accessors
alpha
Returns number
bbox
depth
Returns number
drawInfo
- get drawInfo(): { drawCount: number; drawIndex: boolean; drawMode: any; drawType: any; instanceCount: number }
Returns { drawCount: number; drawIndex: boolean; drawMode: any; drawType: any; instanceCount: number }
drawCount: number
drawIndex: boolean
drawMode: any
drawType: any
instanceCount: number
isTransparent
- get isTransparent(): boolean
Returns boolean
mesh
shader
useShadow
Returns boolean
Methods
getAttributeData
getCoreData
getDrawInfo
- getDrawInfo(): { drawCount: number; drawIndex: boolean; drawMode: any; drawType: any; instanceCount: number }
Returns { drawCount: number; drawIndex: boolean; drawMode: any; drawType: any; instanceCount: number }
drawCount: number
drawIndex: boolean
drawMode: any
drawType: any
instanceCount: number
updateElementDistance
- updateElementDistance(camera: Camera): void
Parameters
Returns void